iOS 11 was announced in early June at the Apple WWDC (Worldwide Developers Conference) 2017, and with it came a lot of changes. One of the most drastic changes of the new operating system is its App Store.
t’s far easier than you think. No luck or perseverance necessary. At WWDC, Apple reported that they’ve paid out $70 billion to developers, with 30% of that ($21 billion!) in the last year. That’s a huge spike, and surprising to me because it didn’t seem like my friends and I were spending more on apps last year. […]
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My name is Rupert, I am a cofounder at Dribble (http://www.playdribble.com/) heading up marketing and growth, and below is how I launched our iOS app. My hope is that this will be useful for anyone else who was in my position a few months ago (launching an app for the first time). There are many ways one […]
1. Setup a test with tasks and questions 2. Use our testers and your community 3. Get insight from an awesome test report
Apple’s App Store has been a boon for the tech giant and developers alike. Since launching in 2008, more than 50 billion apps have been downloaded, and the store currently boasts more than 900,000 offerings. In the first quarter of 2013, Apple raked in $1.6 billion from apps alone, constituting 74 percent of the market share
It’s common knowledge at this point that ranking higher in the App Store is a key ingredient to accelerating your app business’s growth. However, with more than 1,000 apps being launched every day, ranking highly is a daunting task. Smaller or independent developers lament the current state of affairs, sure that they can’t hope to […]
It might seem like common sense, but in case there were any lingering questions on the matter, Apple is now being crystal clear: Manipulating the App Store rankings in an attempt to place one’s app at the top of the sales charts is a strict no-no.